Wednesday, May 9, 2012

iisuOscBridge Sources

Good news!

The sources are now freely accessible to the world ;) I have put together a github project so this should make things easy for everyone to get access. Google code is actually much easier to use than I thought...

The chosen license is LGPL because I want this code to live as much as possible on its own. Hopefully this will allow to get more contributions from you guys ;)


PS: I would really appreciate to get to know about you if you download the sources or executables. No worries, it's only because I am curious ;)

Wednesday, February 29, 2012

iisuOscBridge Download

Dear all,

here is a link to a windows installer for iisuOscBridge.

This link is using Dropbox. This is only a temporary way of sharing files with you, dear readers, until I put something better in place.

Initially the bridge is only going to be available under Windows and it is not clear yet whether there will be a linux port. It may be related to the number of people asking for it... So if you shout loud enough you may be heard ;)




Hiya all!

And welcome to the marvelous world of iisuOscBridge!

The SDK of iisu is a piece of middleware which provides motion capture data out of 3D cameras. It is able to provide you with the exact position and configuration of gamer or users. iisu is a bit like Kinect but in much cooler (hey, I am one of iisu’s designers after all ;)).

Now iisuOscBridge is a networking layer which works on top of iisu. That is iisuOscBridge streams data out of iisu and to the outside world using the OSC networking protocol.

The main goal of iisuOscbridge is to make the data provided by iisu easily available to the artists’ community. Using the oscBridge (I have been very intimate with this software, so oscBridge is the little short name I gave to iisuOscBridge - and… yes, you can build a strong growing relation with your code ;)) you can stream the iisu out to software such as Processing, Max, Processing, Pure data... anything that can receive OSC data.

I am actually employed by SoftKinetic, the company which produced iisu. And more than that, I am deeply involved in the R&D for the motion capture’s algorithms in iisu. Though it turns out iisuOscBridge is a side project I developed in my spare time. I have spent around four months on it, nights or week-ends…

This blog is aimed at providing you news and getting feedbacks on iisuOscBridge. So please, download it, use it, break it, get crazy about it… and let me know about it all! ;)